You are free to edit, change, recolor, re-edit, remix, maim, mangle, add on, divide, and conquer to your heart's content.They are free to use for commercial or non commercial.My game has weapon durability as a core mechanic, meaning that being able to visually tell when a character no longer has a weapon is important for the player. The idle animation would include the weapon, which means it'd have to change if the character is unarmed. Credit is appreciated, but not required. Can change sheets dynamically based on whether or not a weapon is equipped.As these are (mostly) edits of MV's sprites, you will need a legal copy of RPG maker MV, otherwise~~.ones that aren't necessarily end game equipment but still interesting or fun to have or look at none the less, so I'll be playing around with stuff like that a lot too. So I wanted to do something for april fool's but I didn't really have anything clever in mind - 3 - 'cause I've been busy fixing stuff n' whatnots, so I decided I'd release some weapons I've worked on before /o w o/~Įdit: I am now adding more weapons! jokes and otherwise! I realized that there's probably a lot of middle ground weapons a lot of people would like to throw in just for varieties.
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